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36. Cosmology
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39. Space Exploration
40. Impact Event
02. Alternative Energy
03. Computer Power
04. Nanotechnology
05. Stem Cells
06. Communications
07. Hydrocarbon Use
08. Clean Transportation
09. Online Information
10. DNA Decoding
11. Cell Biology
12. Photonics
13. Proteomics
14. Quantum Physics
15. Genetic Modification
16. Degrading Oceans
17. Robotics
18. Nanomedicine
19. Neuroscience
20. Extending Lifespan
21. Overpopulation
22. Scientific Instruments
23. Synthetic Biology
24. Nuclear Physics
25. Artificial Intelligence
26. Body Implants
27. Major Disease Cures
28. Water Shortage
29. Species Loss
30. Brain Enhancement
31. Origin of Life
32. Sensor Technology
33. Pandemics
34. Exogenous Life
35. Dark Matters
36. Cosmology
37. Energy Storage
38. Virtual/Augmented Reality
39. Space Exploration
40. Impact Event
Impact Areas listed in order of ranking

Murphy’s Laws for theoretical physicists
1. Fix a mistake in one mammoth calculation, another mistake elsewhere is inevitable (mathematical whack-a-mole law).
2. If you base your results on the work of others, a flaw in one of those works will be the worst possible for your work.
3. The longer your paper, the more likely you are to forget where you started.
4. Clear results are more quickly rejected. (Corollary: journals have a bias for borderline results.)
5. If a result seems too good to be true, it is. (Exception: if you are very famous, it doesn’t matter.)
6. Your most startling new theorem will turn out to be valid only in the trivial case.
7. If you hold a seminar on your new work, no one will understand it except an opinionated asshole who happens to be your grant review officer.
8. If you used fudge factors for years and no one caught them; they will be like chum for sharks at your tenure committee meetings.
9. If you chose a hot topic as a graduate student, it will be dead by the time you get your Ph.D.
10. If you discover an interesting model, Feynman will already have lectured about its possibility.